Features
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BUMP
This set includes the "BUMP" or Big Ugly
Motor Piece. This large monolithic block contains a battery box
for 3AA batteries, an on-off switch on the bottom, a polarity switch on
the top, and a pair of outputs. The lateral hole through the rear
of the block can be used to drive an axle, as can the longitudinal hole
at the rear. The rear output is geared down more.
One might reasonably ask why this thing needs to be so big just to house
one motor. It doesn't. As can be seen in the third image,
the interior is mostly empty. The part is made to be turned into a
car with minimal effort. Add a an axle to the front and back and
you are ready to go. The image also shows a fascinating
combination internal ring gear and pinion gear used for large reduction.
At only 4.5V, you might think this motor would not have enough power to
actually drive a model. However, it has quite remarkable power and
moves the vehicle very well.
The BUMP is used to build a basic core chassis which directly drives the
rear axle. The driver is attached to a link which connects to the
polarity switch. When the driver is forward and locked, the car
goes forward. If something bumps the front, the driver pops back
via some rubber bands and the car goes backward. There is no steering.
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1st Game - Tracks
This model contains a unique set of curved tracks in orange and lime
with black extensions. These are used to control the direction of
the vehicle. In the most basic game, two players take turns
catching the car by letting it come in tangentially to the track, then
turning the track to send the car back to the other player. It's
quite fun and addictive. Sending the car in an oval is easier than a figure eight.
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2nd Game - Monster Grabber
In this game a pair of monsters are constructed. These are static
creatures with no moving parts. The object of the game is to send
the car directly at a monster. If it hits dead center, the pins on
the front of the bumper will catch on the monster's claws causing the
monster to flip and the car to then back away.
At least that's the theory. This is supposed to be the easiest
game, but I have never been able to get it to work correctly. The
monsters don't make anything happen.
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3rd Game - Wheel Shooter
In this game the monsters are reconfigured to use as stabilizing feet
for a gate. The car pushes a set of turquoise and purple
wheels. The object of the game is to send the car through the gate
and get the trigger to hit one of the dangling targets. If a hit
is scored, the wheels are released and continue rolling forward while
the car reverses direction.
This game is pretty fun and not very difficult.
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4th Game - Turbo Racer
In this game the track is reconfigured to include a target. The
target assembly is the same that was used as the vertical support of the
gate. A trigger on the target assembly can be used to raise and
lower it. The object of the game is to get the target to be just
the right as the car passes by to hit the trigger on the target.
If successful, the competition cannon is launched.
This game is supposed to be the hardest according to the instructions,
but it is by far the easiest. I have never failed to strike the
target.
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Dude
This model comes with an orange Technic figure which is unique to this
year. He includes an aggresive helmet and a set of body
armor. His torso is decorated beneath the armor.
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